![]() ![]() ![]() Point-and-click adventures like the Humongous Entertainment games taught kids how to work through basic puzzles, and even introduced concepts like subtraction and addition from an early age. While ‘fun’ had previously meant going outside, throwing a ball around or playing dress-ups with family, the adoption of computers at home and in school meant that ‘fun’ slowly began encompassing digital games, too.Įdutainment games taught kids how to type, or how to solve problems. ![]() The 1990s and early 2000s were a time of great change for young children. For anyone who grew up in the edutainment era, it should be a wild blast from the past. Iconic Humongous Entertainment games like Putt-Putt Saves the Zoo, Spy Fox in “Dry Cereal”, Pajama Sam: No Need To Hide When It’s Dark Outside and Pajama Sam 2: Thunder and Lightning Aren’t So Frightening are being ported to Nintendo Switch in February. ![]()
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